500+ students trained free — and IGDC Student Award nominations
500+ students from 15+ institutions across 5+ states trained free of cost. Multiple students mentored by our team are now nominated for the IGDC Student Awards.

> SYS_READY · ODISHA'S FIRST GAME STUDIO · EST. 2020
> Now building: Battle royale
Five studios, one mission: Indian stories, played worldwide. From a hostel room to the SENA MayaVerse, mobile hits and defence-grade simulators.
// Studio network
6 nodes online// Now playing
Swipe →
// Select world
// Character select
S-01Battle royale & sports
Go Arena
India's own battle royale. Enter studio →
S-02PC & console action
Go Actions Studio
Indian roots. Global ambition. Enter studio →
S-03Hypercasual & casual mobile
Go Casual
Fun games. Together. For everyone. Enter studio →
S-04Casual puzzle
Go MatchUp
Connect. Complete. Build your world. Enter studio →
S-05Student game studio
Go Education
From student passion to original games. Enter studio →
// Player stats
0×
Growth since 2022
0×
Growth since 2025
Profit
Bootstrapped
0+
Team members
0
Games
0
Studios
0+
Colleges
0K+
Students
0+
Defence partners
0+
Real-estate clients
0
Patents filed
0+
Brands
Product
015 studios · 21+ games
B2G
02IAF Glory Award · 5+ partnerships
B2B
03Quest 3 · web · kiosk
B2B · B2G
0415+ colleges · 10K+ students
// Mission briefing
Over a billion young people want to earn while they enjoy life — yet many face loneliness and money worries. The MayaVerse is a free gamified world where people earn while they play, explore and connect. Brands integrate ethically; players never pay.
// Capabilities
The same team behind our games builds simulators, AR/VR, 3D worlds and VFX for defence, industry, real estate and studios.

Simulation module
A modular platform where you control everything — airframe, payload, flight stack and ground control. Prototype in the simulator before taking flight in real.
// Lore
Borrowed laptops, free tutorials and a team that refused to quit. Gamers by passion, developers by profession.
2023
Rise of the team
First government funding, first physical team meetup and a full shift to game development.
2024
Building up
Grants, steady revenue, a bigger team and a wider portfolio across games and enterprise simulation.
2025
The winning chapter
Recognition, new products, partnerships and large-scale training programmes.
2026
Next level
MoU with SITAM College for student employment, defence-grade simulators and the SENA MayaVerse in mass testing.




// Social feed
500+ students from 15+ institutions across 5+ states trained free of cost. Multiple students mentored by our team are now nominated for the IGDC Student Awards.
Selected as a winner of STPI Octane OCP 2025 for the STPI Aizawl Gaming Centre of Excellence, expanding our work across North-East India.
Honoured at Startup Mahakumbh, Bharat Mandapam, and recognised by DPIIT for innovation in India's gaming ecosystem.
// Dev log
// New quest available